Call buttons user manual

How it works

Start a call

../_images/lora_button_call.png

Short press the physical button to launch a call.

The display will show a phone.

../_images/lora_button_ticket.png

Once the call has been received by the manager, the screen will display a ticket with the position number in the queue.

../_images/lora_button_coming.png

As soon as a robot is assigned to the mission, the screen displays the robot icon with an arrow.

../_images/lora_button_ok.png

Once the robot has arrived, the screen will display the robot icon with a tick, then switch off.

../_images/lora_button_error.png

If the robot fails to come to the requested position, the screen will display the robot icon with a cross. This display will remain active until another robot is assigned to the mission.

../_images/lora_button_no_response.png

If no equipment answers the call after 10 seconds (SP configuration problem or no manager on), the display will show a phone with a cross and then switch off.

../_images/lora_button_check.png

If the manager is in the process of being configured, the display will show a tick and then switch off.

Cancel a call

../_images/lora_button_cancel_call.png

During a call, press and hold to cancel the call.

The display will show a phone with a cross.

Configuration

Press and hold the button for 3 seconds to access the menu.

LoRa SP

../_images/lora_button_menu_lora.png

This page is used to configure the controller's SP.
The SP must be set to the same SP as the manager and robots.

Quickly press the physical button to change a value or validate a button, long press to change fields or buttons.

Button

../_images/lora_button_menu_id_button.png

Unique button identifier from 1 to 99.

It must be unique and will be configured on the manager and robots.

Quickly press the physical button to change a value or validate a button, long press to change fields or buttons.