Enumeration SoundScenario

Enum sound scenario

List all scenarios that play sound on vehicle 🔉

See

RoboccDocs for further information

Enumeration Members

API_SCENARIO: 6

Sound played by API calls

AREA_SCENARIO: 7

Sound defined in area behaviour and played when veh is in, enters, or exits area

AUTOPILOT_SCENARIO: 5

Sound played on behaviour steps of autopilot sequence

HIR: 2

Sound played when vehicle needs human intervention

HOTSPOT_CONNECTION: 1

Sound played at each connection on vehicle hotspot

IDLE: 8

Sound played when veh is IDLE, anytime vehicle do nothing

OBSTACLE: 3

Sound played when vehicle detects an obstacle

SAFETY_DISABLED: 9

Sound played when veh has its safety disabled

SPECIAL_BEHAVIOUR_SCENARIO: 4

Sound played on special behaviour

VEH_INIT: 0

Sound played at vehicle initialization at each boot

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